
We have been busy since our last update with our most game-changing update yet! We are introducing a new Utilities System (where you need to supply your hotel with water and electricity), new furniture, a […] Read More
We have been busy since our last update with our most game-changing update yet! We are introducing a new Utilities System (where you need to supply your hotel with water and electricity), new furniture, a […] Read More
Update #4 0.8.3.7 New Location & Progress Update Hello fellow magnates! As promised, we are releasing an interim update with a new location to play in as well as some general fixes. This isn’t a […] Read More
It’s the first Tuesday of the month and that means it’s Hotel Magnate Update Time! We are excited to bring these updates to you as they will make building easier and offer more in-depth management. […] Read More
Hello fellow managers! Welcome to the first content update after our grand opening! We have received a lot of player feedback and have been hard at work with fixing issues and adding new features and […] Read More
It has been a busy time since our last update post, we took a lot of feedback from our QA testing and free demo and have been hard at work. Along with a huge amount […] Read More
We’re proud to announce that we’re officially going into “beta!” So our Kickstarter Beta backers will be able to start playing soon! We’re excited about this milestone as it brings us one step closer to […] Read More
The time since our last update has seen another slew of bug fixes, performance upgrades, new art assets, and a few new features. Heck, we even added the basis for a bunch of new AI […] Read More
Hello Fellow Magnates! This was a month of polish and bug fixing! Last month we ended up delaying our latest version (v0.6.1) so that we could fix a few bugs surrounding serialization. As a result […] Read More
Hello fellow Magnates! We hope you’ve had a great start to the year! We’re excited to share some of the strides we’ve made and some of our future plans. We’ve seen progress in building a […] Read More