Firstly, i apologise for the slower rate of posts and updates. As with most my December was a total mess, i moved houses and it has taken me a while to properly settle back into […] Read More
Firstly, i apologise for the slower rate of posts and updates. As with most my December was a total mess, i moved houses and it has taken me a while to properly settle back into […] Read More
Since the last post, i have finally got the building system to a point where i fell i can move onto other core elements. The last 2-3 weeks have been quite a headache, as i […] Read More
As the title suggests this update is mostly about reworks, following on from the previous post i totally re-looked at how i was going to manage the building function. I am making each wall a […] Read More
Finally got around to adding a day/night cycle into the game, its a fairly simple solution that basically rotates the directional light and adjusts the intensity based on the time. I will probably end up […] Read More
I couldn’t help myself and decided to go head first into getting a better UI system in place instead of just slowly making small changes and adjustments. I began by looking into what makes a […] Read More
Well, this month has seen quite a bit of progress and after suggestions from quite a few people, i will be sharing the progress of Hotel Magnate on here. In the past week or so […] Read More