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Hotel Magnate City
Dev Blog

Update #15: Curvy February

Posted onFebruary 22, 2019

The new year has seen quite a bit of progress made on the game as our growing team settles into a steady rhythm. We’ve been slaving away on developing and improving new systems, including the […] Read More

Hotel Fireworks
Dev Blog, News

Update #14: New Year Update!

Posted onJanuary 11, 2019

It has been a bit quiet over the festive season here in sunny Oz (not to mention extremely hot), and I am glad to be getting back into the thick of it! 2019 is going […] Read More

Hotel Magnate City
Dev Blog

Update #13: Quick Status Update (we’re not dead!)

Posted onNovember 9, 2018November 9, 2018

It has been a lonely few months without our little chats, but it’s finally time for another progress update about Hotel Magnate. The past few weeks have seen further implementation of the new UI elements […] Read More

Hotel Magnate Fire
Dev Blog

Update#12: Making the Hottest Destination

Posted onAugust 19, 2018

It’s time for another update, and it’s going to be hot! The last few weeks saw the implementation of the stair placement system, floor painting, an experimental fire system, UI changes, and further work on […] Read More

Magnate Wall Painting
Uncategorized

Update #11: AI & Wall Painting

Posted onJuly 21, 2018

The last couple of weeks have seen the initial implementation of quite a few important systems. Firstly, we have begun teaching the guests how to behave. As this is the service industry, we are naturally […] Read More

Hotel Magnate
Dev Blog

Update #10: Tables, Chairs and Room Designation

Posted onJuly 1, 2018July 1, 2018

Much has changed since our last post, the pace of development has increased and we will hopefully be able to post update blogs more frequently! Following on from our previous update post, the improvements to […] Read More

Hotel Magnate
Dev Blog

Update #9: The Grunt Work

Posted onJune 15, 2018May 2, 2020

It has been a while since our last update, a lot is happening and it can be hard to take the time to write these posts, especially when it digs into development time. Much has […] Read More

Hotel Magnate
Dev Blog

Update #8: Basic AI and Game Systems

Posted onApril 12, 2018April 12, 2018

There has been many changes since our last update post, been working on fixing bugs related to the building and furniture system while integrating the Guest AI and game systems like cash. Below is a […] Read More

Hotel Magnate
News

Overview: Game Features

Posted onMarch 15, 2018May 2, 2020

Hotel Magnate: A Hotel Simulator Hotel Magnate is a hotel simulator & tycoon game that gives you the tools to build and manage your own hotel, motel, luxury resort, or shabby shack. It is whatever […] Read More

Hotel Magnate
Dev Blog

Update #7: Further Tweaking and Changes

Posted onMarch 2, 2018

Since the last post, quite a bit of progress has been made. Mostly with tweaking some of the existing systems and adding some polish. From now on, to make these posts more readable, all the […] Read More

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8 Lambton Road, Waratah, NSW, Australia

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